The longer a tribe of gargoyles abides in a region of ruins or buildings, the more its members come to resemble that region’s architectural styles. Gargoyles have been known to dwell in the heart of the largest of cities, crouching amid the decorations of stone cathedrals and buildings where they hide in plain sight by day and swoop down to feed on vagabonds, beggars, and other unfortunates at night. In certain conditions, a tribe of gargoyles might even ally with other creatures, but even the most stable alliances with a gargoyle tribe can collapse for the smallest of reasons-gargoyles are nothing if not treacherous, petty, and vindictive. Gargoyles tend toward a solitary lifestyle, though they sometimes form fearsome groups called “wings” for protection and sport.
Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its lair and territory. How to become a gargoyle in D & D 5th edition Gargoyle 1 Damage Resistance Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Arent Adamantine 2 Damage Immunities Poison 3 Condition Immunities Exhaustion, Petrified, Poisoned 4 Senses Darkvision 60 Ft. Gargoyles tend toward obsessive-compulsive behaviors that are as varied as their kind is plentiful. Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving, allowing them to surprise their foes. Organization solitary, pair, or wing (3–12)
A gargoyle that uses freeze can take 20 on Stealth checks to hide in plain sight as a stone statue. Skills Fly +18, Perception +15, Stealth +10 Racial Modifiers +2 Stealth (+6 in stony environs)Ī gargoyle can hold itself so still it appears to be a statue. Str 23, Dex 12, Con 20, Int 8, Wis 15, Cha 11įeats Great Fortitude, Hover, Improved Critical (claws), Power Attack, Skill Focus ( Fly)